myvar_0 = GetStackObjectId()
myvar_1 = GetLocal(0)
TempTable = GlobalObjManager["getNeighborIds"](GlobalObjManager)
TempN = table["getn"](TempTable)
local myvar_2 = 0
local myvar_6 = 1
for 1=1, TempN, myvar_6 do 
	if (TempTable[1] ~= nil) then
		if (GetNeighborRelationship(TempTable[1], myvar_1, RelVars["Flags"]) ~= False) then
		myvar_7 = GetNeighborRelationship(TempTable[1], myvar_1, RelVars["Flags"])
		myvar_8 = IsBitSet(myvar_7, RelFlags["GoingSteady"])
			if (myvar_8 ~= 0) then 
myvar_8 = myvar_8

			local myvar_3 = True
		else
			end
		end
	end
end
	if (myvar_3 ~= 1) then 
myvar_3 = myvar_3

	local myvar_5 = False
	SetScriptReturnValue(myvar_5)
	return 
end
